I am a software engineer who has a passion for building unique and sometimes odd experiences. If you don't find me in front of a computer, you will find me lost in adventure somewhere.
Brent Arata
26493 Montana Way
Hayward, CA 94544 US
(858)248-5809
brent.arata@gmail.com
Computer Science Game Design•June 2013
Worked with the Computational Cinematic Studio departments to help create the most innovative and visual stunning pieces of art known to digital entertainment. Some of my contributions have been used in publications at SIGGRAPH, one of the most prestiges visual effects and computer graphics conferences in the world.
Network Programmer•February 2013 - Present
Responsible for the development for all engine, gameplay, UI menu components needed for the Development of CLIMB! an over the top mountain climbing simulator. Building a community through various channels in order to generate interest for the game.
Senior Software Engineer•April 2021 - Present
I mostly do DevOps and write some microservices written in .Net Core for our distributed system hosted on Amazon Web Services. I sometimes lead a team, sometimes I don't. I may have the ability to murder someone if a software bug occurs.
Software Engineer•January 2019 - March 2021
Microservice development in .NET Core with communication being done mainly through Google cloud Pub/Sub streams. Our microservices are hosted all within Kubernetes within Google's Kubernetes Engine. I make sure our services are reliable and performant. I don't to do much data spelunking - if I don't need to. If you own a car, I know everything about you.
Software Engineer•June 2015 - March 2018
Full-Stack development for our features for MadCap Central, our project management software product. Primarily responsible for development of features for our UI related to task management, and improving performance for all our existing feature sets end-to-end. Also responsible fixing any critical UI related issues from customer support.